Prototypes anchor experiences

Prototyping matters to the design of new products and services because of the way prototypes anchor research and understanding to human experiences and perception. The prototype helps to solve research problems when dealing with the extraordinary vastness of humans. Human consciousness can move thru time and space. It can access the past thru memories and […]

How the Age of the Consumer became a corporate judo move to avoid responsibility and regulation

This week in the UK, the government has advised citizens to delete cloud-based data so as to save water. Meanwhile, there are stories that more huge data centres need to be built to support AI development. The citizens are being irresponsible. The corporations are being reasonable This is clearly an inverted narrative. It is a […]

Comics as solution to presenting dynamic contexts in systems

Just doing some work on new project and looking at some explanatory diagrams. The problem is the standard kind of diagram with boxes and arrows are not working. I have drawn multiple looped and linked diagrams but they fail to communicate something. With both sensory and systemic work, there is a problem of diagrams both […]

What if public spaces were equitable?

Car-centrism is so embedded that the question ‘Why do other public space users, like pedestrians and cyclists, need to press a button to gain permission to enter those spaces?’ is not really asked. Roads are defined as being for cars and their needs are prioritised above other users. The infrastructure automates their needs and imposes […]