I just finished Kelly Clancy’s Playing With Reality. It is very good for many reasons but I want to just concentrate on the word Imperialization that occurs four times in the book. The book is concerned with the ideas of games and how we perceive and move thru reality. The ideas of Game Theory and […]
Post Normal and Dissent
After giving the latest version of my Post Normal Design talk at CampDigital this year, I made some new cards. This post is two videos explaining what they are for. Being loud and quiet Dissent and Mattering Contact me if you are interested Do contact me if you are interested in this subject and if […]
Icons of accessibility?
I encountered a couple of accessible information maps in Wolverhampton. The tactile and high contrast map of the railway station and the audio-tactile map of the bus station next door. There are always service design issues with these kind of maps. Having made many of them, I think I find that that they funded and […]
Prototypes anchor experiences
Prototyping matters to the design of new products and services because of the way prototypes anchor research and understanding to human experiences and perception. The prototype helps to solve research problems when dealing with the extraordinary vastness of humans. Human consciousness can move thru time and space. It can access the past thru memories and […]
How the Age of the Consumer became a corporate judo move to avoid responsibility and regulation
This week in the UK, the government has advised citizens to delete cloud-based data so as to save water. Meanwhile, there are stories that more huge data centres need to be built to support AI development. The citizens are being irresponsible. The corporations are being reasonable This is clearly an inverted narrative. It is a […]
The Humanity of Gaps
I was reading this Wired article The Real Demon inside ChatGPT last week. There is an AI hype building towards that interstitial design sense of Placemaking by being in architectural control of buildings but not the streets, or sidewalk building in the paving slabs but not the cracks in between. That all the value is […]
Trapped by Maths
I spoke at #CampDigital about how statistics and other research tools had a number of biases towards the wants and needs of Normal (mostly white men) people. I am reading Mapmatics by Paulina Rowińska now. It’s a book on the meaning and making of maps. I have had it for a while but Per Axbom’s […]
Equity done badly
Floating bus stops cause a lot of argument. They are a design where the bike lane alongside a main arterial road passes behind a bus stop so bicyclists do not get stopped or wedged in by a bus stopping to pick up passengers. The bus stop ‘floats’ between two streams of traffic. Pedestrians need to […]
Comics as solution to presenting dynamic contexts in systems
Just doing some work on new project and looking at some explanatory diagrams. The problem is the standard kind of diagram with boxes and arrows are not working. I have drawn multiple looped and linked diagrams but they fail to communicate something. With both sensory and systemic work, there is a problem of diagrams both […]
What if public spaces were equitable?
Car-centrism is so embedded that the question ‘Why do other public space users, like pedestrians and cyclists, need to press a button to gain permission to enter those spaces?’ is not really asked. Roads are defined as being for cars and their needs are prioritised above other users. The infrastructure automates their needs and imposes […]